Setting up a basic CI/CD Pipeline with GameDriver

April 13, 2021|

Quality assurance is a critical component in developing a successful video game. Because interactive games can have complicated scenarios, manually testing video games can become time-consuming and challenging. Challenges like this one have inspired GameDriver [...]

  • Jenga blocks

The Building Blocks of Ecommerce Testing

March 31, 2021|

Every tester has heard the phrase “testing is testing.” Regardless of technology stack, tool, or application, once you understand the craft of software testing, you should really be able to test just about anything. I [...]

  • Microservice Architecture

What Is Microservice Architecture?

February 19, 2021|

As testers, we are always looking for the best way to increase test coverage to mitigate risks - the switch from monolithic to microservice architecture has helped on that front. With each new microservice that [...]